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2026 GRG Mobile Robotics I (MR1) Rules - Original English Version

[!IMPORTANT]
This is the exact verbatim original English rulebook as provided by the official Global Robotics Games.

1. Introduction

Welcome to the Zero Hunger Challenge!

What is UN SDG #2: Zero Hunger?
Imagine you wake up tomorrow and there's no breakfast. Your stomach growls through your first class. This is how many children feel every day around the world. Now imagine a world where every single person has enough healthy food to eat every day. This is the goal of United Nations Sustainable Development Goal #2: Zero Hunger. The world is a noticeably big place, and right now, it is struggling to feed everyone. In 2024, the UN found that about 1 in 12 people in the world—that is nearly 700+ million people—faced hunger. Even more concerning is that 2.3 billion people (nearly 1 out of every 3 people on Earth) do not always know where their next healthy meal is coming from. When we look at children, the numbers show why we need your help. About 148 million children are smaller or weaker than they should be because they do not get enough nutrients. To solve this, we need to build "Sustainable Food Systems", which is just a fancy way of saying we need to be smarter and kinder about how we grow, share, and eat our food.

Why are WE starting at School?
Change starts where we live and learn! Our competition takes place on a map of a school. By looking at our canteens, gardens, and classrooms, we can discover how to fight hunger right here at home. When we learn to manage food at school, we learn how to save the world!

Your Robot’s Mission
This year, your team will build and program a robot to become a Mission Meals hero. Your missions are based on the real-world steps needed to achieve Zero Hunger:

Become a Changemaker!
As you work on your robot, we want you to think like an explorer. Ask your teammates:

The code you write and the robot you build today are the first steps toward a world where no one goes hungry. Let us get to work, Mission Meal heroes!


2. Guide to reading the Challenge Doc

Here is a guide that you can follow to understand how the robot game's document has been organized.

Step 1: Read the Introduction.
This tells you about the hunger problem in our world and how you can help solve it.

Step 2: Glance through the Game Field.
This is the playfield on which your robot will run. It shows you the placement of the missions. You will find two semi circles on the left and right of the playfield. These are called Start Areas and they are like your home.

Step 3: Understand the missions.
As you go through the missions, refer to the game field. Some missions stay in one place, while others have props you can move around. Importantly, know the scores you get for each mission and learn how to earn points for each mission carefully.

Step 4: Read the Rules for the dos and don’ts.
It is important to understand what rules you must follow so you don't get disqualified (removed from the game).

That’s it! This was an easy guide to get you started in your Global Robotics Games journey. Have fun reading and coding!


3. Game Field

The Game Field: Your school compound The competition takes place on a large mat that represents a School Compound. The mat is divided into different zones that look just like your school:

Game Field

Symbols and Markings Keep a close eye on the shapes printed on the mat:

3.1 Start Area

The Start Area is where every team begins their robot-run. What happens in the Start Area:

No-Touch Rule: Teams are not allowed to touch their robots, robot-equipment, or cubes if it is fully or partially outside of the black border at the Start Area.
Penalty: If you accidentally touch any cube that is partially or fully outside the black border of the Start Area, the referee will remove that cube from the game permanently.


4. Game Objects & Positioning

Game Field: Cube Starting Positions Before the start of the match, cubes of two sizes and assorted colours are spread out on the playfield. The starting positions may be marked with either a square or a circle with a black border.

Here is a pictorial guide to help you with the starting positions of the cubes:

Game Objects & Positioning

Mission Cube Designations You may refer to the table below to confirm the colours designated for each mission:

Mission Name Large Cubes (50mm) Small Cubes (25mm)
5.1 Food Miles 1 Pink 4 Purple
5.2 Lunchroom Leftovers — 3 White, 2 Red
5.3 Compost Crusaders 2 Green (Uses 2 Red from 5.2)
5.4 Sharing is Caring — 5 Orange
5.5 Water for Plants 1 Blue 2 Purple
5.6 Snack Detectives S1: 1 Yellow
S2: 2 White
S3: 1 Yellow, 1 Blue
S1: 1 White
S2: —
S3: 1 White
Safety Bonus (5.1) — 8 Yellow (Obstacles)

5. Robot Missions and Scoring

For a better understanding, the missions will be explained in multiple sections.

5.1. Food Miles Mission and School Garden Helpers

Food Miles Mission

Mission Description This mission is about finding out where our food comes from. To help stop hunger, we want our food to travel a short distance from the farm to our plate. Shorter travel time means food is fresher and better for us, and it helps the environment by using less fuel. This supports making food systems sustainable.

Mission Requirements Your goal is to connect the resources from different points, simulating the flow of local produce:

Scoring and Safety Constraints

5.2. Lunchroom Leftovers: Wasting Less Food

Lunchroom Leftovers Mission

Mission Description: Food Waste Reduction This mission teaches us to stop wasting food. A big part of solving world hunger is making sure we use all the food we produce. Robots can help sort out what food is still good for consumption and what should be composted (turn old food into new soil). By identifying and classifying food accurately, we make sure only spoilt food is thrown away, helping everyone get enough to eat.

Mission Requirements The robot must distinguish between distinct types of food to promote waste reduction:

The team will be penalised with demerit points if any of the white cubes are not found in their starting positions at the end of the match.

5.3. Compost Crusaders: Turning Old Food into New Soil

Mission Description: Composting and Soil Health Composting helps us turn food scraps into rich soil for growing new food. This is called sustainable resource use. Instead of throwing away old food, we use robotics to compost it into nutrients. This saves space in landfills and makes better soil, which is important for growing healthy crops year after year to fight hunger.

Mission Requirements This mission requires the movement of both composting materials and finished compost (nutrients):

Scoring Constraint: Teams will not score for Mission 5.3, if there are no red cubes in the composting area.

5.4. Sharing is Caring: Food Donation Drive

Sharing is Caring Mission

Mission Description: Food Donation Drive Some people don’t have access to enough food, while others have extra. This mission is about helping people who do not have enough food. In cities, it can be hard to get fresh food. Robots can help collect extra food and deliver it to places where it is needed. By organising this food donation drive, we help achieve food security and make sure no one goes hungry.

Mission Requirements The objective is to collect and distribute food resources efficiently:

Spread the kindness - each cube you deliver helps to feed a hungry person!

5.5. Water for Our Plants: Saving Water where we can

Water for Our Plants Mission

Mission Description: Water Conservation Water is a precious resource for growing food. This mission focuses on saving water by using smart systems. Vertical farms use less water because they recycle it. The robot’s job is to protect the conserved water (blue cube) by removing other elements that may dirty or pollute it, showing how technology ensures we have enough water for all our plants, even with changing weather.

Mission Requirements The challenge focuses on securing and conserving the precious resource:

Critical Constraint 1: The large blue cube CANNOT enter any of the Start Areas. Critical Constraint 2: Teams cannot use any other cubes to assist the robot in completing this mission.

5.6. Healthy Snack Detectives: Choosing Good Food for our Bodies

Mission Description: Healthy Food detective To fight hunger, we must also promote good nutrition. This mission is about using robots and sensors to check the quality of food (the stacks) and collect important data. By carefully moving the food stacks without changing them, the robot acts like a detective, making sure that the food that reaches our plates are fresh and healthy.

Mission Requirements The robot must transport food samples without damaging them:

Critical Constraint: The stacks cannot be modified in any way while being transported from the stadium area to any Start Area. No cubes can be added, removed, or rearranged.


6. Sub-Category Game Rules

If there is any uncertainty during the robot attempt, the Referee makes the final decision. The Referee should decide in favour of the team if no clear decision is possible. The set of rules can be broken up into four sections. There are rules that the team must follow before the match begins (Pre-Run), rules to follow when the match has started and before the 2:00 minutes is up (During the Run), and rules to follow after the match has ended (post-run).

6.1 Getting Ready: Pre-Run Rules

Before the 2-minute match begins, we need to make sure your robot and equipment are ready for competition! This is called the Pre-Run check.

6.2 The Match is About to Begin

6.3 What You Can and Can't Do

During the match, when your robot is out on the field, most of the time you cannot touch it! However, you can stop your robot and touch it when it comes back to the Start Areas.

If Your Robot is FULLY STOPPED in the Start Area, You ARE ALLOWED To:

At ANY TIME During the Match, You ARE NOT ALLOWED To:

6.4 How the Match Ends and Scoring

When the Match Stops A robot attempt will end if:

Finalising the Score


7. Scoring

Mission Scoring Summary

Use the table below to track your points and understand the maximum score for each mission.

Mission Points Max
5.1 Food Miles Mission and School Garden Helpers
Purple cubes connected to pink cube 3 pts / cube 12
"Clean" Yellow cubes (not touching anything) 1 pt / cube 8
5.2 Lunchroom Leftovers: Wasting Less Food
Red cubes delivered to Composting Area 5 pts / cube 10
White cube is moved out of its starting position -5 pts / cube -15
5.3 Compost Crusaders: Turning Old Food into New Soil
Green cubes delivered to Start Area (requires 2 red cubes in Composting Area) 15 pts / cube 30
5.4 Sharing is Caring: Food Donation Drive
Orange cubes placed in any of the 7 target circles 9 pts / cube 45
5.5 Water for Our Plants: Saving Water where we can
Two small Purple cubes no longer in Pool Area 10 pts / cube 20
Blue cube remains in the Pool Area 25 pts 25
5.6 Healthy Snack Detectives: Choosing Good Food for our Bodies
Stack 1 delivered to Start Area 10 pts 10
Stack 2 delivered to Start Area 15 pts 15
Stack 3 delivered to Start Area 25 pts 25
Total Possible Points 200

8. Scoring Interpretation

This section will be uploaded soon